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Krea 2 Identity Edit LoRA v1.2

Edit the photo, not the person.

Krea 2 Identity Edit LoRA v1.2Instruction-based photo editing that preserves faces, outfits & scenes.
1-2 context images + one sentenceOutfit swaps, layering, pose transfer, try-on. No masks, no ComfyUI.
Run it unlimited on Sogni$20/mo fair-use, no credit counting on open hosted models.
See the result first

Change the outfit. Change the pose. Keep the person.

One photo in, one sentence of instruction, and only what you asked for changes. The face, the hair, the light, and the street all stay exactly where they were.

The full Krea 2 Identity Edit workflow: one input photo, two context references, and three successive edited outputs, the same person in every frame.
The whole workflow at a glance: one input, two references, three plain-language edits, and the same person walks through all of them.
Try it now

Edit the picture. Keep the identity.

Run Krea 2 Identity Edit LoRA v1.2 on the Supernet, per-edit from under 3 cents, or unlimited for $20/month with a 3-day trial.

The idea

Edit the photo, not the person.

Most AI image editors have a bad habit: ask for a new outfit and you get a new person. Krea 2 Identity Edit LoRA v1.2 is built around the opposite promise: it changes only what you asked for and leaves everything else untouched.

You give it three things: a photo to edit, one or two reference images, and one plain sentence. The face, the styling, the lighting and the scene all survive; the garment, the layer or the pose is the only thing that moves.

Because every output is a clean input for the next edit, you can chain changes: swap an outfit, layer a coat back over it, then move the model into a pose taken from a flat drawing, and the same person walks through all of it. It all runs on the Sogni Supernet ↗ with no local GPU and no ComfyUI graph to wire up.

1Setup

Start from your photo

Open Sogni Studio or Sogni Web, or run it through the Sogni Creative Agent, then pick Krea 2 Identity Edit LoRA v1.2 from the model list. It wants three inputs:

  • Input: the photo you want to edit.
  • Context: one or two images the edit draws from, such as a garment product shot, a pose sketch, a face or a prop.
  • Instruction: one plain sentence describing the change.

Three dials steer how literal the edit is. Grounding controls how strongly the original photo is preserved: raise it to protect the parts that should stay, lower it when the model is too timid to change anything. Reference Boost is the main likeness dial: raise it when the face or garment drifts. Reference B Boost weights the second image in multi-image edits: raise it when a pose sketch is being ignored. The starting values already work for almost everything below, so leave them alone until a render tells you otherwise.

No local GPU required. Renders run on the decentralized Sogni Supernet. Edits from 5.19 Spark (≈$0.03) each, or credit-free on Sogni Unlimited.
The input photo loaded in Sogni Studio, a woman in a silver dress and lime fur coat on a rainy crosswalk.
The input: one street photo. Everything downstream starts here.
2Outfit swap

Swap the outfit from a product shot

Drop a plain e-commerce product shot, here a black zip bodysuit on a gray background, into the first Context slot, leave the dials at their defaults, and describe the end state you want:

Instruction“She wears the black bodysuit.”

Notice what it kept without being told: her face and expression, the double buns with star clips, the white boots, the framing, the neon puddle reflections. And notice what it understood about the garment, raglan seams, mock collar, front zipper, all transferred from a flat catalog photo and re-lit for a wet street at dusk. That is the “identity” in Identity Edit: it holds for the person and the product, which is what makes it usable for real try-on work.

Step 2, input photo plus bodysuit product shot produce the same woman wearing the black bodysuit.
The bodysuit replaces the whole outfit; face, hair, boots and scene survive untouched.
3Layering

Layer clothing back on

Identity editing chains: every output is a clean starting point for the next edit. Take Step 2’s output as the new input, keep the bodysuit image in the context slot, and describe the layered look you want:

Instruction“She wears the black bodysuit under the lime fur coat.”

Two things worth noticing. The coat was gone from the input, yet the instruction alone brought it back, because the sentence names it unambiguously. And the layering is physically plausible: the coat sits open on the shoulders, the fur overlaps the bodysuit’s edges, the lighting matches.

If you ever get a merged or repainted garment instead of true layering, name the order explicitly (“under”, “over”, “open”). The model follows spatial words closely.

Step 3, the lime fur coat from the original photo layered back over the black bodysuit.
The model remembers the coat from the original photo and drapes it back over the new outfit, fur texture and all.
4Pose transfer

Transfer a pose from a drawing

The context slots accept anything that reads as a pose: a stock illustration, a stick figure, an outline sketch, a quick doodle. It needn’t match your subject’s body, clothes or style, since the model extracts only the skeleton of the pose. Take Step 3’s output as the input and drop in a flat vector drawing of a Warrior II yoga pose:

Instruction“Same pose as in the drawing.”

The whole figure re-poses, arms extended, legs in a lunge, head turned to profile, and the outfit built in steps 2-3 comes along: the coat sleeves follow the arms, the fur shifts with the shoulders, the boots plant on the asphalt. The camera, the intersection and her face survive one more round-trip. Three edits deep, and she is still recognizably the same person.

Step 4, the woman assumes the Warrior II pose from a flat illustration, outfit and scene unchanged.
Warrior II on a wet crosswalk, the pose came from a flat drawing, everything else from the photo.
5Prompting

Write better prompts

This model is instruction-tuned, so it wants a stage direction, not a classic image prompt. Forget quality tags, style soup and negative prompts, the winning format is one short, declarative sentence describing the end state. The rules that consistently pay off:

  • Describe the result, not the operation. “She wears the black bodysuit” beats “replace her dress with a bodysuit”. State the world as you want it after the edit; the model works out what to change.
  • Never write the word “reference.” You attach the extra image, but in the sentence you just name the thing plainly, “the black bodysuit”, “the green knit scarf”, “the drawing”. The model links your noun to the image you added; talking about “the reference” only confuses it.
  • Name it the way you’d point at it. Describe the object as a person looking at both pictures would: color + item (“the lime fur coat”), or what the sketch is (“the outline drawing”, “the tree pose”).
  • One change per prompt. Chain single edits instead of stacking three into one sentence, that’s exactly what steps 2-4 do.
  • Use spatial words for layering and placement: “under the coat”, “over the shoulders”, “in her left hand”.
  • Don’t re-describe what should stay. Preservation is the default, naming the hair or the street just invites the model to repaint them.
  • Present tense, third person, “She wears…”, “The woman now holds…”, “The head is now…”, matches the training data and lifts the hit rate.

When a prompt is right but the render drifts, fix it with the dials rather than more words: raise Reference Boost when likeness slips, lower Grounding when the model is too timid to change anything, and raise Reference B Boost when the second image (usually the pose) is ignored.

Copy-ready prompts, every one is a real edit from this article

Outfit swap“She wears the black bodysuit.”
Layering“She wears the black bodysuit under the lime fur coat.”
Pose transfer“Same pose as in the drawing.”
“The woman now holds the tree pose from the outline drawing.”
Restaging“The same woman stands on a rainy city crosswalk at night, same outfit.”
Expression“She now looks softly to the left, lips slightly parted.”
Add an accessory“She now wears round black sunglasses.”
Change the hair“Her hair is now short and platinum blonde.”
Add a prop“She now holds a small bouquet of white flowers in her left hand.”

Pose transfer from a sketch

Context photo, outline drawing of a tree pose, and the resulting render, the same woman now holding the tree pose on the cobblestones.
Suit, hat, lace gloves, cane, cobblestones, laundry lines, all preserved. Only the pose moved. The same setup also covers restaging, face and head swaps, inpainting, outpainting and virtual try-on; the full list is on the model page.

Change an expression

An ice-queen portrait, the same woman, crown, silver gown and snowy backdrop unchanged, her neutral stare replaced by a soft closed-lip smile.
An expression edit, not a re-render. The crown, the braided silver hair, the frost makeup, the winter light and every freckle stay locked; only the mouth and eyes soften into a warm, closed-lip smile. This is the kind of change retouchers dread doing by hand, done in one sentence.

Swap a prop for a garment

A red-background editorial portrait, the live green python coiled around the model is replaced by a chunky green knit scarf, and she sticks her tongue out.
Two edits at once, and both land: the live python becomes a chunky knit scarf that follows the exact same coils around her neck, and her expression flips to a playful tongue-out. The red backdrop, the slicked hair, the dark lip and the green nails carry straight through, proof the model maps a new object onto the shape of the old one.

Turn a head to profile

A suited figure with a seahorse for a head, rotated from a front view to a full profile, the suit, the concrete corridor and the water all unchanged.
A novel-view edit: the seahorse head swivels from a straight-on stare to a clean side profile, and the model keeps the whole surreal scene, the tailored suit, the wet concrete corridor, the ripples in the water. Same identity lock as an outfit swap, applied to a viewpoint change instead of clothing.
Iterate without a meter

Edit the picture. Keep the identity.

Edits like these are iteration machines. Pay-as-you-go, each edit runs 5.19–26 Spark (≈$0.03–$0.13). On Sogni Unlimited the meter disappears: $20/month (or $199/year) for fair-use unlimited rendering across every open-weight hosted model, Krea 2 Identity Edit included, with no credit counting and a 3-day trial for new subscribers.